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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Why not Wal-Mart or Sears!!!
- Date: 25 Jan 1996 16:38:33 +0100
- Organization: dis-
- Message-ID: <4e885p$ml8@serpens.rhein.de>
- References: <4dungg$m14@madrid.visi.net> <krafsur.822349881@pv217c.vincent.iastate.edu> <4e4s09$eaa@alterdial.UU.NET> <4e5f1o$qor@hubcap.clemson.edu> <4e80tg$hkn@alterdial.UU.NET>
- NNTP-Posting-Host: serpens.rhein.de
-
- chall@clover.cleaf.com (Chris Hall) writes:
-
- >Sony and Sega seem to be able to make money when selling their new CD game
- >systems for $300 and they have development costs and custom chip costs to
- >cover.
-
- Sure, but they also expect big revenues from selling games.
-
- >development on it to add a faster processor, SIMM sockets, I/O ports and
- >hard drive controller, they could have a winning little machine.
-
- Winning as a game console ? Surely no, it had to MUCH cheaper than a PlayStation
- then.
-
- Winning as a computer ? Surely no, it had to MUCH more expandable and
- would need keyboard, hires monitor, etc..
-
- >Sony and Sega don't seem to be loosing money. Why do you think AT would.
-
- They probably lose money when you just count for sold machines.
- Nintendo is losing money with selling its hardware since years.
-
- >people lower middle class families. I think that many of them would see
- >the logic in getting a $500 computer over a $300 game machine.
-
- Maybe. That's what the computer manufacturers hope.
-
- >That was Apple's problem, they never understood it. Their low end
- >machines never went low end enough.
-
- Well. Low enough. Their main problem is that their software mostly
- requires bigger machines.
-
- >more development cost with it but that shouldn't stop it from being in
- >the $500 range if they market it right and sell enough of them.
-
- That's right.
-
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-